Silent Valley, new version
The Silent Valley is a small sandbox region set in the Cold North of Nexus Mundi, my Old School house campaign.
I drew this map yesterday, based on my pencil version used in play. I traced the old map on tracing paper using Kuretake Zig pens and manipulated and added names in Photoshop Elements.
The original was small, and I usually draw small maps, but I realize that they look a bit rough when they’re enlarged. Gotta learn to draw BIG…
The plan is to write down, layout and finally publish some adventure locations in this sandbox area. The modules will be free PDFs, posted here on the Nerd-O-Mancer.
True Detectives will recognize the Draugr Tomb I posted last week on the current map. This will be the first part of the Per Aspera Ad Inferi-saga.
As I’m a total noob with InDesign, it will take some time, but I’m well on the way, so my aim is getting the module finished this month.
This will be a wholly Swedish Old School Adventure, with text, maps and layout by me and new art by another Swedish Old Schooler!
I will stat these modules for Blood & Treasure as it’s my OSR game of choice for these types of adventures, and I want more support for it. Possibly, there will also be a S&W or LL/AEC version.
Draugr Tomb II
I got an unexpected free afternoon today, so I drew this little thing.
I used a Muji 0.5 pen, Kuretake Zig 0.3 and 0.2 pens on thick drawing paper. Free-hand, no grid.
It’s a most evil dungeon in my sandbox the Silent Valley in Frostreave (World Between).
As you surely have deducted, this place is full of nasty undead, out to eat your brain, swallow your soul and other such things the undead revel in.
When I designed/played this adventure I used a heavily modified version of a map I found on Dyson Logos site, but I wanted to have a clean version that I made myself, since I’m statting this one up for sharing as a mini-module.
It will be Part I of a trilogy of adventure locations in the Silent Valley.
Hope you like it.
And thanks to Dyson for being an inspiration in hand-drawn map land.
My first RQ map. By dawnrazor, circa 1983
Yesterday I found this – I think it’s my first RuneQuest map ever. This is the lands of Eslerog.
Fans of Chaosium’s RQ2 will recognize the style from the William Church map in the RQ2 book. And names nicked from everywhere.
At the time I didn’t have hex paper so I used ordinary college squared paper and some battered Faber Castell pencils from school. I didn’t have Cults of Prax either, so I just made some cults up, based on names from the core rule box.
I’m sorry about the crappy scan and the blue lines – I have to learn to clean up old scans better, but I wanted to share as I got so happy for finding this! Never thought it still was around.
Lots of adventures were had here. We even used it for b/x D&D as I merged it with the “Known World” later.
by Jörgen Svensson, ca 1985-1988
The City of Nathragiiz. From the Zarginland World.
Drawn by Jörgen Svensson sometime in the second half of the 1980s.
Saved for the afterworld, scanned, stitched and cleaned up by me.
by Jörgen Svensson | ca 1985
My buddy and at the time neighbor, Mr Jörgen Svensson, one day decided that he shouldn’t play AD&D any more. As he knew, I had a bi-monthly AD&D game going on, so he donated two binders of assorted notes: characters, NPCs, locations and the miscellaneous notes and scribbling of a GM.
Now, Mr Svensson is a talented artist, so there were some cool drawings and some very cool maps in those binders.
Here’s a drawing of the great city walls of Zarginport. I suppose it’s the capital of his home-brew World of Zarginland.
Stay tuned for some cool city and village maps.