I drew the map above in my squared A4 school notebook with my school issue Faber-Castell o.5 pencils. It was back in 82-83 and we had played b/x for a while and I had just gotten hold of the Games Workshop Runequest box (RQ2 for the initiated). I loved the game, but the greatest fascination was the Prax map by William Church. I had never seen anything so cool map-wise, so I decided to expand the map with my home-brew setting, which eventually grew into the “World of Haleth” (yeah, I know – superdorky and pretentious name).
This world was expanded as needed and really was a mix of my own stuff, Glorantha and The Known World (and later other settings like Hârn and Shadow World). We also used it for our b/x, RuneQuest and later AD&D and even GURPS Fantasy games. It was highly anachronistic, mixing fantasy styles as well as ancient to medieval timeframes in a bizarre mix.
And it was awesome.
This Christmas season I have thinking of different fantasy worlds and rule sets and I have come to the conclusion that I use far too much precious prep time on various system and game world related issues. (In this post from last year I discussed some thoughts on my then four ongoing world projects).
That is why I have decided to combine all these ideas into one (in)coherent whole: Terra Innominata.
This new world will incorporate all the different stuff that I have used different worlds for. I will also mash up the campaign flavours, not solely playing Dark Fantasy but also insert more easy going stuff in one and the same setting.
And even more bizarre, I will do as I did back then: I will use the same world for both d100 and OSR gaming.
Hopefully, this will put back the magic into world-building and designing cool adventures.
To do this, I have made a very crude continent-size map of what’s there and how these lands relate to each other. As before, my world will be seriously influenced by The World Between (from Tales of the Grotesque and Dungeonesque), Ravenloft, Planescape, Warhammer’s Old World but also by literary sources like the Witcher books by Andrzej Sapkowski and the First Law books by Joe Abercrombie.
It will be Low Fantasy. It will be Dark. It will be hard. But there will be beacons of light and civilisation. And Sigil. And hope. And Heroes. A place for adventure.
And it will be awesome.