Live as you learn|Status update II

 

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Cool art by uncannyknack.deviantart.com

 

No work today, as it’s National Day here in Sweden, and I thought I might blog a little…

Following my own advice from last week’s blog post, I’ve started to prune my gaming collection, selling off games and supplements that probably never will be used at my game table.

I’ve started this before but never quite “finished”. This summer, however, I will get rid of a lot of stuff: several editions of RuneQuest (RQ3, Mongoose RQ1, maybe RQ6), most AD&D 2e stuff, a lot of OSR stuff (mainly rule books), several editions of Traveller (Traveller T4, Traveller: The New Era, MegaTraveller) + a lot of mixed RPG stuff that I’ve collected over the years.

(I’m chiefly selling these books here in Sweden, but if any of you international people are interested, I ship worldwide as well).

And it feels good to get rid of all these things! It’s Zen at it’s finest 🙂

So what will I save?

d100/BRP

  • OpenQuest 2*
  • Mongoose RuneQuest 2 (now known as Legend*, with the Glorantha stuff filed off)
  • River of Heaven*
  • Call of Cthulhu (6th and 7th editions)
  • Renaissance/Clockwork & Chivalry*
  • Basic Role-playing (Big gold book)
  • Delta Green*
  • Chaosium RuneQuest 2**

d20/D&D/OSR

  • Dungeons & Dragons 5e*
  • Castles & Crusades
  • Blood & Treasure* (the only OSR game I’ll keep)
  • AD&D 1e**

Traveller

  • Mongoose Traveller 1e*
  • 2300AD (GDW & Mongoose)
  • Cepheus Engine*

Warhammer Fantasy Roleplay

  • WFRP 2e
  • Zweihänder*

*= Open game system (or open-ish at least)

Between these remaining games/systems, I think I can cover most genres and playing styles.

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“Hey dudes! Look at that cool bag of holding!” -LAST WORDS OF KYSTER McSCHMUCK, HALFLING FOOTPAD

I will also keep most setting books for whatever system they were originally written for – good for stealing stuff and/or getting inspiration.

I will also keep all monster books.

You can NEVER have too many monster books 😉

 

 

 

 

 

Status update

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I feel that I have to comment my absence from blogging here on the D&D/OSR-type of games blog.

The thing is that my interest in Dungeons & Dragons and its derivative OSR/OSR+ games are at an all-time low at the moment.

When it comes to fantasy gaming, games like Warhammer Fantasy Roleplay, Symbaroum and OpenQuest/RuneQuest has re-stolen my allegiance. And at this point, I really can’t see when I will return to the D&D/OSR fold.

 

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Symbaroum art

I had a lengthy discussion with my players about this – everyone is happy to play something other than D&D/OSR except one player. The reason? Whichever version of D&D/clone/derivative you choose, the point of the game is to do stuff in order to acquire XP so that you can level up, and the story repeats itself ad nauseam.

I’ve tried to inject intelligent story arcs, interesting NPC’s to interact with and so on, but in the end, most D&D games end up in the same loop. Which is awesome at times, but at this particular time, both I and my players feel that other games have more to offer.

At the moment we play our #1 favorite game, all categories – Call of Cthulhu, and as it is a lengthy campaign it will probably take more than a year to finish it.

Next up on the waiting list is Warhammer Fantasy Roleplay (or Zweihänder – haven’t decided yet).

 

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WFRP art

 

I’m also much into SF gaming at the moment – 2300AD (GDW/Mongoose) and River of Heaven (D101 Games) being my favorites (I re-acquired the urge after having seen The Expanse).

I just have to coax my players into trying that – they’re firmly in the Horror/Fantasy departments, but we used to play 2300AD back in the day, so it shouldn’t be too hard.

 

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2300AD art. Sufren-class warship w/ extended spin habitats.

On the horror front, I also hope to run the new Delta Green (Arc Dream Publishing), if for no other reason than a change of pace from classic 1920’s Call of Cthulhu. It would also be nice to take the new Call of Cthulhu 7th edition rules for a spin, maybe using Pulp Cthulhu.

 

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Not Delta Green art. But it could have been…

 

So, in conclusion, I’m still very much into RPGs. Just not D&D at the moment.

On the publishing side of things, I have two OSR adventures brewing, but progress is slow. I will, however, try to finish one (short adventure) this summer and the other (long adventure) towards the end of the year.


If you’re interested in games other than D&D/OSR, please feel welcome to check out my other blogs:

Sanity Zer∅ – Call of Cthulhu and other horror RPGs

Grit & Filth – Warhammer, Zweihänder and other RPGs in the dark fantasy department

Delta Quadrant – Science Fiction RPGs (not very active at the moment)

With a fistful of d20’s – Game session recaps for our table group (whatever RPG we’re playing at the moment)

And when the Stars Are Right, we will surely return to the worlds of dungeoneering again 🙂

 

 

 

 

 

 

 

 

Site news | Blog links broken

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Two days ago my computer decided to break down utterly. While I was writing, there was this loud electrical “zap” and all went black. And now the laptop is a very expensive letterpress.

I’ve managed to get my old laptop going and have transferred most of the content from the broken computer – thankfully I have a backup for most of the files.

However, in the process, the linked PDFs on this blog seem to have lost their links to the cloud. At the moment, I don’t have the time to repair them all, so if you find a broken link and would like a certain PDF, please post a comment and I’ll try to fix it for you.

Sorry about this good readers…

Game plan for 2017 continued…

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Black Queen | Yaroslav Gerzhedovich

A while back I wrote down some thoughts on games I wanted to run during 2017 and provided a short list of those I thought we could realistically be able to play this year.

We are now playing Masks of Nyarlahotep (Call of Cthulhu 6th edition), which is a mega-length campaign that would realistically take a year or more to complete. In our youth, this wouldn’t be a problem since we played several times a week and the “recruitment process” was like:

“-Do you guys want to play D&D this afternoon?”

These days it’s an online mail/Google Docs/Texting affair to (i) set the next play date, (ii) get people to say yes or no and (iii) decide the location. Basically, you have decided about a month in advance. So much for spontaneity…

These ALC™ (adult life complications) is why I try to think of my more recent games as TV-show seasons, thus being able to break the story at a convenient point in order to be able to play something else without scrapping the previous game entirely and we can always come back to Season 2 of the game when we feel like it.

Games that I’d very much like to run like tomorrow include:

  • Warhammer Fantasy Roleplay 2e/Zweihänder (The Thousand Thrones – dark fantasy)
  • Dungeons & Dragons 5th edition (Ravenloft – Gothic Fantasy)
  • Dungeons & Dragons 5th edition (Greyhawk – vanilla fantasy but with my own darker touch)
  • Castles & Crusades (Aihrde/Haunted Highlands – vanilla fantasy but with my own darker touch and with a nod to old AD&D)
  • River of Heaven (basically OpenQuest in space – Hard SF in the vein of The Expanse TV-show)
  • Call of Cthulhu 7th edition (to try the new system – maybe run a short adventure to get a feel of the rules)
  • Delta Green (the new edition, but also the old CoC 6th edition)
  • Achtung!Cthulhu (CoC 6th edition WW2 coolness)
  • Dark Streets (Renaissance d100 variant set in 1800s London – Victorian Horror galore)

When we wrap up Season 1 of Masks of Nyarlahotep (probably after the New York chapter that has now swelled out infinitely – I mean, I’ve got side treks and ideas that have come up due to the PCs actions, that would fill a year of play if we wanted – I will run any one of the games in italics above. It will probably be “Curse of Strahd” for 5th ed D&D, but Warhammer is a strong contender as is both Delta Green and River of Heaven (although, for those I have to write completely new adventures, so it’s easier at this point to run a published adventure, mainly due to my exponentially increasing workload).

Life was definitely easier when I was a teenager…

 

Lazy Sod Press Bad Santa Christmas giveaways!

 

Bad Santa!

Yup. It’s time for Lazy Sod Press to rain gifts over the table top gamer community!

The gifts are:
2 print/PDF combos of the adventures: ”No Country for Weak Men” and ”Come to Daddy” (in either Swords & Wizardry or Blood & Treasure format). These print books will be shipped worldwide at no cost for the receiver!
5 PDF versions of the adventures: ”No Country for Weak Men” and ”Come to Daddy” (in either Swords & Wizardry or Blood & Treasure format)
You can check out what the adventures are about here!
What to do to get these?
Make a comment in this post, stating why you’d like the adventures.
If you win, I’d be grateful for a review on your blog/website or on DTRPG/RPGNow, but it’s not mandatory of course.
Who will win?
The post will go up today (Dec 21st) and will be open until New Years Eve (it closes at 12.00 UTC+1 on the last day).
All contestants will then be entered into a list in the order of their application, and the winners will subsequently be determined by the roll of a die (type to be determined). That’s old school!
The names of the winners will be announced in a new post on this blog. After that, the winners must email me at: lazysodpress AT gmail DOT com
so that I can get (i) your emailaddresses and (ii) for the winners of physical books – your postal addresses.
Merry OSR Christmas and may the Die be with you!