New adventure for Swords & Wizardry | Per Aspera Ad Inferi II: Come to Daddy

Come to Daddy_blog pic

Come to Daddy – S&W flavor

As promised, here I present the Swords & Wizardry Complete compatible version of Come to Daddy, part 2 of the Per Aspera Ad Inferi trilogy.

Read more about the adventure here!

Reviews:

Review of Come to Daddy

Another review of Come to Daddy

Review of No Country for Weak Men


Downloads:

| High Quality version | Low Quality version | Map Pack |

Those who missed Part I of the trilogy can find it here: No Country for Weak Men (S&W)


On demand, there will also be a Fantastic Heroes & Witchery version of the adventure, as well as POD versions on LULU. First print proof is en route to me right now!

Enjoy, friends 🙂

PS. Permanent links for my downloadable stuff are in the Loot section of the blog (d100 stuff in the Alexandrian/Miskatonic Library). DS.

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New OSR adventure: Come to Daddy – part 2 of the Per Aspera Ad Inferi trilogy

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Come to Daddy – A literal nightmare on earth

“The battle with the barrow-draugr had taken the most of our energy, and we barely escaped with our lives. The gnome was sorely injured in the leg and everyone was frozen to the bone. The horses and most of our supplies were still left in the draugr cave, where we had to abandon it to save our hides. Times looked bleak and despair had set in for real when Halross shouted:

“-Hey, I see a farm over there”

A farm out here in the outback? Strange, but in our current situation the prospect of a warm fire and some hot soup seemed like a gift from heaven. Slowly, we started our descent alone the snow filled slopes towards the cosy farm.”


 Most fairy tales end with a ”happily ever after”

This is not one of those tales

In Come To Daddy, the characters end up in the clutches of a most evil family of crazy viking mutant cannibal killers and their weird monster creations in the middle of a frosty nowhere

The place is also haunted by the souls of some of their unfortunate victims and full of lethal traps for the unwary

Surviving this adventure will take both brawn and brain as well as a major dose of luck

And as if that is not enough, far more sinister things are lurking in the shadows, waiting to be unveiled

Welcome to nightmare on earth

 Literally

Welcome to Daddy’s Farm

My family’s always been in meat 

– Torgil Rodbrok, mutant cannibal lycanthrope killer

Aaaaaaaahhhhhhh – mercy, please! 

– Arne Swart, former merchant


EDIT: 2015|07|06 added two review links

EDIT: 2015|07|11 updated adventure PDF with a section on how to get the players involved

EDIT: 2015|07|25 Added a third review link

Hey kids. Here it is. Part II of the Per Aspera Ad Inferi trilogy. Eighty+ pages of dark fantasy mayhem that would make Jason and Freddy Krüger run to mommy. Written & mapped by me (Anders Hedenbjörk Lager aka dawnrazor) and superbly illustrated by David Lewis Johnson and Jim Magnusson.

The adventure is written with Blood & Treasure Complete in mind, but is easily used with whichever old school system you prefer. It is also completely free, for your gaming enjoyment. The adventure is intended for 4-6 brave characters of level 4-6, but not balanced in any traditional way (I ran it for a group of 5 characters of level 5-6).

For those not so keen on conversion, there will be a Swords & Wizardry Complete version in a few weeks or so.

Review of Come to Daddy

Another review of Come to Daddy

Review of No Country for Weak Men

Downloads:

Adventure PDF (hi-def for print)

Adventure PDF (lo-def for screen)

Map pack PDF (hi-def for print)

Map pack PDF (lo-def for screen)

And for those who missed Part 1:

No Country for Weak Men (Per Aspera Ad Inferi part I) (B&T version)

No Country for Weak Men (Per Aspera Ad Inferi part I) (S&W version)

New adventure: No Country For Weak Men

No country for weak men

Download PDF here

Yes, it’s free 🙂

EDIT: Larger versions of the Draugr Tomb and the Silent Valley Maps can now be found in the Loot section of this blog.

EDIT 2: When I updated the PDF with markable text, apparently the graphics got worse! I didn’t notice until today. Now, I’ve uploaded a version with crisp graphics. Sorry about that. I’m learning this publishing and PDF software…

EDIT 3: There’s a 2nd edition of this adventure, with better layout and more illustrations. Download:

Blood & Treasure 2nd ed version

Swords & Wizardry Complete version

Somewhere in Frostreave…

“Ever since we left that so-called town at the edge of the land of eternal ice, I’ve been freezing my butts off! And no trace of that were-whatever-thing we’re supposed to hunt down.

Our best scout, Halross, says she’s been passing here, into this valley, but I get a bad feeling from all this silence, frost and snow. It’s empty here. No animals. No tracks. No nothing, but ice and snow. It’s not natural…

And now we’re stuck in this cave. The blizzard has lasted two days now, and our supplies are almost gone. Hell, I’d give a sack of gold for a cold ale and a hot wench in my lap right now.

I can smell the fear of the others – die of starvation or disgust here, or freeze to death out there. And some other not so pleasant smells too… Some choice, huh?

Maybe we can roast that gnome’s pony? Would have been nice with some food now… Or, we just roast the gnome…

Everyone’s on the edge. No sign of the blizzard waning either.  I reckon someone will snap soon…

Well, not me. Guess it’s time we get moving…”

I wrote this 3-part adventure for a weekend game with my old gaming buddies last summer. Despite my fear that the material wouldn’t suffice for 2 full days of gaming, I was wrong. We actually didn’t manage more than half of the adventures. But it was great fun.

I’ve been stealing gaming stuff ever since I discovered the wealth of Old School materials online, and now I want to give something back.

Here it is. ”No Country for Weak Men” is a traditional dungeon, meant to be played the hard way. Dark, shitty and remorseless. And if the Draugr don’t get you the cold or lack of food will…

I think 4-5 level 3-4 PCs would be appropriate, but since I don’t care much about balancing my games that way anymore, I invite GMs to adjust monsters and adversities to fit their needs. I know you will anyway. So, happy gaming. Stay frosty, and you have a chance to survive…

PDFs for actual gaming

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Up to now I’ve always considered PDFs something extra, something to use when I’m away from my books, or something I have to resort to if the actual book would be too expensive (shipping is a bitch when you live in Europe and all the good games are in the US). I’ve never considered the laptop or tablet a worthy replacement for my books. Even home made stuff gets PDF:ed for print, that I use at the table.

For a year or so, I’ve been a player in a Pathfinder game, and instead of lugging the book I started to just bring my Android tablet and used the PDF or the excellent PF SRD site. And it dawned on me that with proper bookmarking you actually find stuff much easier using electronic media.

The old tablet was very slow with large documents, and screen resolution was too low for comfortable reading, so a few months back I got a high end tablet with awesome resolution. Works like a charm, and while I still like the books better for in-the-sofa casual reading, I’m going to try out just using PDFs for our next game. Also, it’s cheaper, and my overloaded book case can stay the way it is.

Anyway, this made me think of doing some blog posts on using digital media and gadgets for old school gaming.