Buddy the Elf
First of all I’d like to wish you all a Happy Holiday.
Over here in the cold Northlands, Christmas Eve is the big day, when we eat too much, hang out, and most important for the kids – give each other gifts. The family is still asleep, but I was awakened by the dang dog, so I have some free time with a cuppa coffee and the computer.
As it’s Christmas Eve, I have a gift for you guys:
Starting 2018, all my game stuff will be free or Pay-What-You-Want for some new items. Print items will naturally have a print cost attached to them. Free and PWYW items will be hosted by me on the blog or on DTRPG. Print items will be on Lulu.
It seems these days everyone wants to earn a few coins by publishing stuff that we would share freely a few years ago. Personally I’m pretty tired of OBS, Patreon, Dungeon Master’s Guild and whatnot, so by offering my stuff at no cost I officially step off that train and go back to the sharing concept. Also, this way no one can tell me what I can and cannot publish anymore. I’ve been thinking of this for a long time and now I’ve decided. And maybe I’ll start a new trend 😉
Punk’s Not Dead and all that.
The consequence will be that I won’t be able to pay for art anymore, so adventures will be text and maps only. Or, maybe some artists will join the free concept and contribute with a few pieces of art.
Now you know.
Merry Christmas and Happy Holidays to all gamers everywhere!
Daemon Boar by devashard @ DeviantArt
Last year I accepted a new post at work, increasing my mental workload a lot, leading to a total crash on the game creative side. No adventure writing and no figure painting. Basically, my diminished game time and energy had to be used on my own table games.
However, I have missed the writing and publishing side of the hobby, so this week I decided to get back into the game again.
First out will be a dark classic style short dungeon romp called “Tomb of the War-Pig” for OSR style gaming. Also, today I commissioned the art for the project from fellow Swedish artist Mr. Jim Magnusson of Aenglum fame!
Next, I will take up work on a larger adventure project called “Fiery the Angel Fell” that has been sitting on my hard drive for a while now. Maps and 95% of the art are ready as is about 50% of the text. So it’s really just to finish the text and do the layout thing. The art is awesome: cover by ArcticSpring and interior art by Mr. Jim Magnusson and Mr. David Lewis Johnson.
Both are set in my homebrew world “Terra Innominata” (or “The Wörld” as I call it myself, heh) but easily transplanted to your world of choice.
I have also decided to support Blood & Treasure 2e from now on, so that will be the “main” release. I will probably make a Swords & Wizardry Complete version as well as the audience seems bigger in that department and have also been toying with the idea of trying out a D&D 5e edition as well.
And see you guys in the Tomb!
I have kept away from blogging about RPGs and even Google+ for a while now.
The combination of long gaming hiatus due to vacations and then an intra-player conflict as we were preparing to start up the fall season of gaming has left me a wee bit tired of it all.
Add to that an extremely pressed work situation with lots of extra hours and mental energy poured into work related things… Well, let us just say that it does not get you into a mega-creative game groove.
However, I haven’t given up, and I’m still around 🙂
Two weekends ago we finished “Season 1” of our year-long Blood & Treasure game in the Lost Lands by Frog God Games. It has been a very good OSR/D&D-style experience and I will write a separate post on running OSR with B&T later, when I get the time and my spirits are up more. Some of the players have said that this is the most fun D&D-style game they have ever played.
And next weekend we will start with a character generation session for Masks of Nyarlahotep! I will use the 6th ed Call of Cthulhu rules for this one. If there is enough time after chargen I will throw them right into the action as well, starting their descent into mayhem and madness in the wintery New York cityscape of 1925.
Most of the Call of Cthulhu stuff will end up on my dedicated CoC blog (Sanity Zer∅) since I figured many of you OSR/D&D fellows might not be that interested in CoC or d100 gaming.
On the Lazy Sod Press publishing front there has sadly been little progress. I have two OSR style adventures brewing:
- Fiery the Angel Fell is a quite long Terra Innominata (my home brew setting) fantasy horror ride to madness and destruction. I was initially planning this for Fantastic Heroes & Witchery, but will instead publish it for Blood & Treasure and D&D 5e. Maybe there will be a Swords & Wizardry edition as well. This one is half done. Just some more writing, cleaning up of the maps and then layout. I’m also waiting for a piece of illustration that I’ve paid for but never seem to receive…
- Tomb of the War-Pig is a shorter dungeon romp adventure, also set in Terra Innominata. It pits the players against the horrors of an ancient sorcerer’s tomb and… Well, no more spoilers here… Let’s just say there will be surprises. Nasty ones. This one will be published for Labyrinth Lord and Swords & Wizardry. Maps and some writing is done. Art is to be commissioned.
- I’m also contemplating doing a free OSR Conversion book. Basically a short and simple little book with conversion advice between the various OSR games. That way I don’t have to do OSR-game specific versions of my publications, unless they differ a lot.
If I could just find that precious time along with the energy to do it… As it is now, the little time I have to spare goes to my own game prep and to play games online. And that’s the main thing, right?
I made these player handouts for my own current Come to Daddy game and decided to share them.
There is on containing a summary of the Ritual of Banishment and one summary of what can be gleaned from Torgil’s Journal.
Available for free from DriveTHRU RPG or from here.
Don’t know what “Come to Daddy” is? Check here.
Coolest Swords & Wizardry cover evar…
I have gotten some feedback that my inclusion of “skill checks” (albeit clearly labeled as optional) in my self-published S&W adventures might not be in the vein of old school gaming.
I do realize that inclusion of skill checks in old school games is a bit controversial in some circuits, but it is how I play when using the S&W rules, and I wanted to include my own system as a variant rules option for those so inclined.
However, I hear you and in the future I will exclude skill checks in the S&W versions of my adventures, keeping it cleaner and more in line with the aesthetics of the old school crowd. I will also release an “Olde Grognard” PDF version of the already published modules, with the skill checks removed and instead publish a free PDF with optional skill check rules for S&W for those who enjoy such things.
Old Schoolers – dawnrazor has your grognard a**es covered 🙂
And with that I wish you all a nice weekend!