2016 was an abysmal year for me game-wise.
New leading position at the university, with loads of administration and putting out fires all the time diminished my free time as well as my energy to use the little free time I have for creative RPG projects, i.e. writing and publishing game stuff.
Instead, I’ve allocated that precious time to preparation and planning for my own game group, and I’ve had to reduce prep time as well, running things more “on the fly”.
I will keep my work position this year as well, but since I’m no beginner this time I suspect that things will be a tad easier this time around and hopefully I will manage to write at least some short things for publication.
On the game side of things I have some visions of what I’d like to accomplish.
We play Call of Cthulhu now (Masks of Nyarlahotep) and as that is a very long campaign I want to break it up into “seasons”in order to be able to run other games, also in seasons. That way we can get to play multiple games/settings but only one at a time.
Those other games I’d like to kick into gear this year is:
- Curse of Strahd (5e Ravenloft)
- The Thousand Thrones (Warhammer Fantasy Roleplay 2e)
Judging my player’s preferences I’d say we’ll go with Ravenloft first. Planning that classic I thought it would be cool to start in a standard fantasy world and have the PCs drawn into the Mists classic style. Which led to thoughts on what setting to use. I’ve now decided to combine an old campaign that I started on long ago with Curse of Strahd.
That campaign was set in Greyhawk, so Greyhawk it is for my 5e games. I was never a big fan of Forgotten Realms and to be honest, the new 5e FR has done nothing to convince me otherwise. So, the “base world” will be my version of Greyhawk, but I also want this to be a multiverse kinda over the top game over time, so I plan to incorporate elements from Planescape as well.
It will be a weird, crazy and pretty cool ride I think. Greyhawk Dawn is afoot again!
Now, back to the drawing table…