Castles & Crusades with my daughter today!

 

 

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Eryn the Elf Ranger. By my daughter.

 

Première for Castles & Crusades with my daughter today! She’s 11 years old and my hope for gaming 🙂 I’ve tried to hook her older brother on RPGs for several years now, but he doesn’t seem to get the thing with fantasy or sci-fi, or gaming. Truth to say, he’s more of the sporty type. And of course – music, buddies, and girls are more interesting to him at this point. My daughter, on the other hand, is all into fantasy and is devouring Harry Potter, The Hobbit, and other fantasy classics appropriate for her age.

 

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Pink gaming scene. Sitting on the floor like in the beginning.

 

Yesterday was character generation day and she made an Elf Ranger. I suggested a second character as she’s the only player but she wanted to run just one character. To boost her chances a bit I gave her an animal companion – a white wolf that she’s had since it was a little cub – an idea that she just loved.

We started with her having just arrived in the little village of Malforten, where she spoke to people and got her “mission” – to track down the notorious gnoll bandit leader Gritznak and his gang of goblinoid no-good’s that has terrorized the area for a long time.

 

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Rolling dice is fun!

 

She started out by going to the Craggy Ridge hill north of the village, to get an overview of the terrain. Up there, she found distinct tracks from several wolves, which she thought might be goblin riders (I’ve seen The Hobbit – duh!). She then tracked them along the river for several days, meeting no one, into the badlands of the western part of Fallow Hills. In the first night up there, she was attacked by two goblin zombies but managed to slay them using her two short swords (and with the assistance of the wolf of course). The next day she found the creepy statue of the Horned One and managed to find the hidden path leading to the temple ruins. The night is coming and she just found the hole with the stairs down into darkness… And that’s where we had to stop today’s session. Awesome fun!


It was the first time I ran Castles & Crusades so it was premiĂŠre for us both, and I must say that it was a very pain-free experience. The SIEGE Engine takes a little to get used to as GM, but it’s logical and dead simple and worked like a charm. I like. I just included the Players Handbook for starters, but will add stuff from the other books over time. If the game works this good over coming sessions I will definitely use C&C for my main game group as well, retiring Blood & Treasure for a while.

The adventure looked a little bland when I read it, but as we played I immediately saw lots of adventure hooks in the area. However, I dearly miss maps of Malforten and a better map of the area, as the original area map doesn’t make sense when compared to the big Aihrde maps. These little hiccups aside, I think that A0 – Rising Knight is a solid “beginners sandbox”.

And tomorrow, we’ll continue into the darkness below the ruins…

 

GM thoughts on WFRP

Some GM thoughts on WFRP

Grit & Filth

wfrp3 Adventurers…

This last weekend we played our yearly Mega-Game™ and the game this time around was WFRP 2e. The Mega-Game has been a tradition in our table group for some years now. The concept is – meet up quite early on Saturday, play all day (with a break for lunch if needed), then some BBQ and beer (or some other nice dinner) and then continue playing as long as we feel for it. 

Anyway, as this was the first WFRP game for me as GM and the first for the majority of the players as well, I’d like to comment on our initial impressions, which can be summarized as awesomesauce!

Setting

I love the gritty setting and the little “in-character stories” that are in the books as they really inspire play. The players didn’t know much of the setting but behind the screen, it was easy for me to envision and describe…

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Live as you learn|Status update II

 

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Cool art by uncannyknack.deviantart.com

 

No work today, as it’s National Day here in Sweden, and I thought I might blog a little…

Following my own advice from last week’s blog post, I’ve started to prune my gaming collection, selling off games and supplements that probably never will be used at my game table.

I’ve started this before but never quite “finished”. This summer, however, I will get rid of a lot of stuff: several editions of RuneQuest (RQ3, Mongoose RQ1, maybe RQ6), most AD&D 2e stuff, a lot of OSR stuff (mainly rule books), several editions of Traveller (Traveller T4, Traveller: The New Era, MegaTraveller) + a lot of mixed RPG stuff that I’ve collected over the years.

(I’m chiefly selling these books here in Sweden, but if any of you international people are interested, I ship worldwide as well).

And it feels good to get rid of all these things! It’s Zen at it’s finest 🙂

So what will I save?

d100/BRP

  • OpenQuest 2*
  • Mongoose RuneQuest 2 (now known as Legend*, with the Glorantha stuff filed off)
  • River of Heaven*
  • Call of Cthulhu (6th and 7th editions)
  • Renaissance/Clockwork & Chivalry*
  • Basic Role-playing (Big gold book)
  • Delta Green*
  • Chaosium RuneQuest 2**

d20/D&D/OSR

  • Dungeons & Dragons 5e*
  • Castles & Crusades
  • Blood & Treasure* (the only OSR game I’ll keep)
  • AD&D 1e**

Traveller

  • Mongoose Traveller 1e*
  • 2300AD (GDW & Mongoose)
  • Cepheus Engine*

Warhammer Fantasy Roleplay

  • WFRP 2e
  • Zweihänder*

*= Open game system (or open-ish at least)

Between these remaining games/systems, I think I can cover most genres and playing styles.

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“Hey dudes! Look at that cool bag of holding!” -LAST WORDS OF KYSTER McSCHMUCK, HALFLING FOOTPAD

I will also keep most setting books for whatever system they were originally written for – good for stealing stuff and/or getting inspiration.

I will also keep all monster books.

You can NEVER have too many monster books 😉

 

 

 

 

 

Status update

art-battle-monster-horn-warrior-blood-winter-snow-weapon

I feel that I have to comment my absence from blogging here on the D&D/OSR-type of games blog.

The thing is that my interest in Dungeons & Dragons and its derivative OSR/OSR+ games are at an all-time low at the moment.

When it comes to fantasy gaming, games like Warhammer Fantasy Roleplay, Symbaroum and OpenQuest/RuneQuest has re-stolen my allegiance. And at this point, I really can’t see when I will return to the D&D/OSR fold.

 

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Symbaroum art

I had a lengthy discussion with my players about this – everyone is happy to play something other than D&D/OSR except one player. The reason? Whichever version of D&D/clone/derivative you choose, the point of the game is to do stuff in order to acquire XP so that you can level up, and the story repeats itself ad nauseam.

I’ve tried to inject intelligent story arcs, interesting NPC’s to interact with and so on, but in the end, most D&D games end up in the same loop. Which is awesome at times, but at this particular time, both I and my players feel that other games have more to offer.

At the moment we play our #1 favorite game, all categories – Call of Cthulhu, and as it is a lengthy campaign it will probably take more than a year to finish it.

Next up on the waiting list is Warhammer Fantasy Roleplay (or Zweihänder – haven’t decided yet).

 

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WFRP art

 

I’m also much into SF gaming at the moment – 2300AD (GDW/Mongoose) and River of Heaven (D101 Games) being my favorites (I re-acquired the urge after having seen The Expanse).

I just have to coax my players into trying that – they’re firmly in the Horror/Fantasy departments, but we used to play 2300AD back in the day, so it shouldn’t be too hard.

 

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2300AD art. Sufren-class warship w/ extended spin habitats.

On the horror front, I also hope to run the new Delta Green (Arc Dream Publishing), if for no other reason than a change of pace from classic 1920’s Call of Cthulhu. It would also be nice to take the new Call of Cthulhu 7th edition rules for a spin, maybe using Pulp Cthulhu.

 

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Not Delta Green art. But it could have been…

 

So, in conclusion, I’m still very much into RPGs. Just not D&D at the moment.

On the publishing side of things, I have two OSR adventures brewing, but progress is slow. I will, however, try to finish one (short adventure) this summer and the other (long adventure) towards the end of the year.


If you’re interested in games other than D&D/OSR, please feel welcome to check out my other blogs:

Sanity Zer∅ – Call of Cthulhu and other horror RPGs

Grit & Filth – Warhammer, Zweihänder and other RPGs in the dark fantasy department

Delta Quadrant – Science Fiction RPGs (not very active at the moment)

With a fistful of d20’s – Game session recaps for our table group (whatever RPG we’re playing at the moment)

And when the Stars Are Right, we will surely return to the worlds of dungeoneering again 🙂

 

 

 

 

 

 

 

 

Zweihänder | Final PDF here!

Zweihänder grim fantasy rpg is upon us!

Grit & Filth

538531788b47d416ad3843f27f625cf7_original The Wytch-Findress cometh!

Over the last weeks, several versions of the final illustrated PDF has been hailing down on us backers from Grim and Perilous Studios.

Today, I downloaded the final final version (I think). And with a cool GM screen as well!

(Note to self – must get that 4-pane insert screen now)

What can I say?

This turned out even better than I anticipated and I will be back with a review after having read the 694-page beast!

Can’t wait to throw my players into my home brew dark fantasy world of “Terra Innominata”, Zweihänder style, which I feel fits my vision of the world much better than any of the D&D/OSR-derivates that I have used previously.

Well, I will probably use both in the future. We’ll see what my players prefer…

If you’re a fan of WFRP or dark fantasy role-playing – check it out on DriveThru…

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