The Yule Demon – the real Sandy Claws…
SANDY CLAWS (YULE DEMON)
Large Outsider, Chaotic (CN), High Intelligence, Unique creature
AC 14 [+1] (Only hit by +1 weapons or better)
ATK 2 claws (1d6), bite (1d8) and tail (1d6)
SV F 7, R 8, W 6
XP 2000 (CL 10)
Special Qualities: Immune to electricity and poison. Magic resistance 30%. Rend attack (claws and tail). Vulnerable to fire (takes double damage).
Spells: At will–invisibility, dispel magic, detect good, detect evil, fear, teleport (no error), ; 3/day–plane shift (Dreamlands), psychic crush
The above stats are for Blood & Treasure. I realize that B&T might not be on everybody’s game shelf, so I’ve included some ideas for conversion below:
Move (MV): S&W 15′; LL 150′ (50′)
Save (SV): S&W 8; LL As Fighter 8
Spells: Use equivalents from your favourite game
|Yule Goat costume|
The inspiration for the Yule Demon is the Swedish Yule Goat.
The Yule Goat was a benign nature being, and had the same functions as Santa does now. The red-clad Santa did not take over until the end of the 1800s. At X-mas Eve, the Yule Goat would be around in every house, invisible, and watch who was good and naughty.
Stay tuned for the Eaters and the Yule Wolves…