Yesterday my FH&W book arrived in the mail, and I’ve skimmed it now. Good stuff. Really good.
Anyway, seeing the book live I have to make a change to this post, namely the dimensions of the book. I thought it was A3 size, but in reality it’s the same size as Labyrinth Lord, i.e. 8.25×10.75 inches (approx. 21×27 cm). At 400+ pages, this book is a beast, about the size of Pathfinder Core.
Sadly, it’s not available on Lulu any longer. The author wrote on Dragonsfoot that he decided to take it down due to finding too many errors. It is scheduled to be available again, as version 1.3 in February 2014. I’m sure glad I got mine in time… Also, the homepage seems to be down at the moment…
Maybe not flash news, but a few weeks ago a new OSR game came out:
Fantastic Heroes & Witchery
The most unorthodox section is the classes, where some D&D dogmas gets the boot. For example, there’s no clerics. Religious characters are called friars, and they can’t cast spells. On the other hand there’s a multitude of cleric type character classes: Templars, Friars etc.
Another big difference is that all spells are put in one pile. If you use magic, you’re a magic user. Naturally, you can be a religious magic user or a magic using warrior and there’s classes for that. All magic is also divided into white, grey or black magic. Fresh idea if you ask me. And if you can’t live without the classic classes there’s a PDF with optional rules for that on the home page.
Even if you don’t want to play FH&W, there’s a lot here to be borrowed for other games. I also think this game can be a worthy contender to Blood & Treasure on the “classic-D&D-meets-3E-in-one-package” scene. All in all, a very interesting game.
Well done and thank you Monseigneur Crouzet!