“The battle with the barrow-draugr had taken the most of our energy, and we barely escaped with our lives. The gnome was sorely injured in the leg and everyone was frozen to the bone. The horses and most of our supplies were still left in the draugr cave, where we had to abandon it to save our hides. Times looked bleak and despair had set in for real when Halross shouted:
“-Hey, I see a farm over there”
A farm out here in the outback? Strange, but in our current situation the prospect of a warm fire and some hot soup seemed like a gift from heaven. Slowly, we started our descent alone the snow filled slopes towards the cosy farm.”
Most fairy tales end with a ”happily ever after”
This is not one of those tales
In Come To Daddy, the characters end up in the clutches of a most evil family of crazy viking mutant cannibal killers and their weird monster creations in the middle of a frosty nowhere
The place is also haunted by the souls of some of their unfortunate victims and full of lethal traps for the unwary
Surviving this adventure will take both brawn and brain as well as a major dose of luck
And as if that is not enough, far more sinister things are lurking in the shadows, waiting to be unveiled
Welcome to nightmare on earth
Welcome to Daddy’s Farm
My family’s always been in meat
– Torgil Rodbrok, mutant cannibal lycanthrope killer
Aaaaaaaahhhhhhh – mercy, please!
– Arne Swart, former merchant
EDIT: 2015|07|06 added two review links
EDIT: 2015|07|11 updated adventure PDF with a section on how to get the players involved
EDIT: 2015|07|25 Added a third review link
Hey kids. Here it is. Part II of the Per Aspera Ad Inferi trilogy. Eighty+ pages of dark fantasy mayhem that would make Jason and Freddy Krüger run to mommy. Written & mapped by me (Anders Hedenbjörk Lager aka dawnrazor) and superbly illustrated by David Lewis Johnson and Jim Magnusson.
The adventure is written with Blood & Treasure Complete in mind, but is easily used with whichever old school system you prefer. It is also completely free, for your gaming enjoyment. The adventure is intended for 4-6 brave characters of level 4-6, but not balanced in any traditional way (I ran it for a group of 5 characters of level 5-6).
For those not so keen on conversion, there will be a Swords & Wizardry Complete version in a few weeks or so.
And for those who missed Part 1:
No Country for Weak Men (Per Aspera Ad Inferi part I) (B&T version)
No Country for Weak Men (Per Aspera Ad Inferi part I) (S&W version)