Merry Christmas gamers! My present to you today is the first of three Christmas themed monsters!
Here’s the ancient malignant nature spirit known as Sandy Claws
In the Lands of Eternal frost, Yule-time is a time of fear. For it is then the malignant spirit of Yule comes to punish the evil and sometimes reward the good…in it’s own way. It comes across the skies in a bone-rattling chariot drawn by huge Yule Wolves, attended by hordes of Eaters, Sandy’s little helpers. The Yule Demon usually arrives on the 24th day of the Darkest and Coldest month of the year, and stays for 3 horror-filled days. Most of the hard work is carried out by the Eaters, but sometimes the Yule Demon pays a special visit to someone worthy…
SANDY CLAWS (YULE DEMON)
Large Outsider, Chaotic (CN), High Intelligence, Unique creature
AC 14 [+1] (Only hit by +1 weapons or better)
ATK 2 claws (1d6), bite (1d8) and tail (1d6)
SV F 7, R 8, W 6
XP 2000 (CL 10)
Special Qualities: Immune to electricity and poison. Magic resistance 30%. Rend attack (claws and tail). Vulnerable to fire (takes double damage).
Spells: At will–invisibility, dispel magic, detect good, detect evil, fear, teleport (no error), ; 3/day–plane shift (Dreamlands), psychic crush
The above stats are for Blood & Treasure. I realize that B&T might not be on everybody’s game shelf, so I’ve included some ideas for conversion below:
Move (MV): S&W 15′; LL 150′ (50′)
Save (SV): S&W 8; LL As Fighter 8
Spells: Use equivalents from your favourite game