Depressing game situation


We’re a fairly large gaming group now, eight people including the GM.

When I announced the upcoming OpenQuest Ravenloft game and asked who would like to play, everyone was enthusiastic.

Now, when it’s time, it seems nearly impossible to find suitable days for gaming. We have set minimum to 3 players plus GM, in order to run a session, but even that is too hard. Given the fact that most of us also have our summer vacations coming up, and with that loads of free time, it’s depressing to realise that the players obviously aren’t prioritising gaming very much.

Me and another player have worked hard on finding days, but it seems next to impossible at the moment, and sadly, it takes the joy out of creating and writing gaming stuff for the group…

This sucks!

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