Given my liking of the OpenQuest 2 book, I decided to take a closer look at Renaissance, as it’s based on OpenQuest.
Renaissance is the rules engine from Clockwork & Chivalry, sans the setting and background.
I haven’t had time to read all of it yet, but I can say I like it a lot! And maybe it’s a better fit than OQ2 for my upcoming Ravenloft game also.
Next buy is definitely a print version of either Renaissance or Clockwork & Chivalry!